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FIFA: software scores for soccer


  05.09.06

If you’re an Aussie, a Brit or an American, you can’t fail to have been just a little heartbroken over the teams’ performances in this summer’s World Cup. Now that the dust has settled and the teams have all gone home, International Developer wipes down its shin pads and takes a look at the 2006 FIFA World Cup IT Solution – the nerve centre of the tournament.

Every four years, the eyes of the world turn to the largest sporting event on the planet – the FIFA World Cup. This summer, the spotlight was on Germany, with more than 30 billion television viewers following the four-week competition featuring 32 teams and 64 matches. Some three million spectators and 15,000 accredited media representatives flocked to the 12 venues spread around the host country. The result of this was that FIFA became the a massively heavy network user, placing non-stop demands on critical systems to carry out taks from accreditation and security, to logistics and game results.

FIFA and the tournament’s German organisation committee needed fast and reliable systems as well as efficient applications and infrastructure, both beforehand for planning and for the smooth running of an event as large-scale as this. Everything therefore had to function perfectly, so this is where their information technology solution played such a crucial role.




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Editors Letter
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Alphabet Street 

Each month we try our hardest to cover every angle and aspect of software engineering. Indeed, we pride ourselves on our platform-agnostic wide ranging view of the development landscape. How then could we push ourselves even further and really broaden the spectrum of our editorial coverage? The answer had to be – the complete A to Z of software. Well, not complete, but a rip roaring twenty-six letter technology tour to provoke some interest and thoughts in areas you might not normally think about.

But first, a personal confession so that you know how all this started. I actually got the idea from reading a cookery magazine that had done something similar. You know the kind of thing – A for apples, B for bread, C for custard and so on. But those pesky food journalists have it easy don’t they? When they get to X, Y and Z they can just use X for Xérès Sherry, Y for Yeast and even Z for Zabaglione.

Now, X is simple enough with plenty of XMLs out there, Z for zero tolerance we reckoned, but Y, wow - now that is a hard one.

So, please dive in and jump to your favourite letter. It was always going to be the case that we would miss out on a few key areas, but we think it’s pretty cool to be able to work your way through the whole alphabet and just stay within the world of software development. Next month, 1001 aspects of application development and how you can implement them in your daily working schedule. Joke – ok?

Happy coding!

Adrian Bridgwater

Editor

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